Գրիգորյան Ս., Բերբերյան Լ., Григорян С., Берберян Л.
We suggest an algorithm and computer software for personalized interactive chess tutoring. The article starts with analyzing some standard approaches to teaching chess, listing some of their pros and cons, especially concerning personalized and interactive learning. Further we specify the algorithm as an approach to tutoring chess providing variable behavior depending on specific student skills. Then we describe the implementation of proposed algorithm, which includes involvement in RGT Solver package and engines interaction tool, providing tutoring handling and progress fixing mechanisms. We also provide a certain valid chess endgame tutoring example.
oai:arar.sci.am:258855
ՀՀ ԳԱԱ Հիմնարար գիտական գրադարան
Dec 8, 2023
Jul 24, 2020
66
https://arar.sci.am/publication/281979
Edition name | Date |
---|---|
Developing Interactive Personalized Tutors in Chess | Dec 8, 2023 |
Seda N. Manukian
Vahan V. Gevorgyan Gevorg A. Karapetyan Hakob G. Sarukhanyan
Levon S. Berberyan
Davit A. Grigoryan
Hrachya V. Astsatryan Edita E. Gichunts